[agent v0.3.6] 🐛 fix: kill process group
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parent
e439747c09
commit
0f24c0d7ef
@ -234,18 +234,32 @@ func doTask(task *pb.Task) {
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startedAt := time.Now()
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var cmd *exec.Cmd
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var endCh = make(chan struct{})
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var pg utils.ProcessExitGroup
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timeout := time.NewTimer(time.Hour * 2)
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if utils.IsWindows() {
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var err error
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pg, err = utils.NewProcessExitGroup()
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if err != nil {
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// Windows 进程组创建失败,直接退出
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result.Data = err.Error()
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client.ReportTask(ctx, &result)
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return
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}
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cmd = exec.Command("cmd", "/c", task.GetData())
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pg.AddProcess(cmd.Process)
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} else {
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cmd = exec.Command("sh", "-c", task.GetData())
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cmd.SysProcAttr = &syscall.SysProcAttr{Setpgid: true}
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}
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cmd.SysProcAttr = &syscall.SysProcAttr{Setpgid: true}
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go func() {
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select {
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case <-timeout.C:
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result.Data = "任务执行超时\n"
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cmd.Process.Kill()
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if utils.IsWindows() {
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pg.Dispose()
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} else {
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cmd.Process.Kill()
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}
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close(endCh)
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case <-endCh:
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}
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@ -80,13 +80,19 @@ func cmdExec() {
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panic(err)
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}
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var cmd *exec.Cmd
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var pg utils.ProcessExitGroup
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if utils.IsWindows() {
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pg, err = utils.NewProcessExitGroup()
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if err != nil {
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panic(err)
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}
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cmd = exec.Command("cmd", "/c", execFrom+"/cmd/playground/example.sh hello asd")
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pg.AddProcess(cmd.Process)
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} else {
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cmd = exec.Command("sh", "-c", execFrom+`/cmd/playground/example.sh hello && \
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echo world!`)
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cmd.SysProcAttr = &syscall.SysProcAttr{Setpgid: true}
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}
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cmd.SysProcAttr = &syscall.SysProcAttr{Setpgid: true}
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var endCh = make(chan struct{})
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go func() {
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output, err := cmd.Output()
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@ -97,8 +103,14 @@ echo world!`)
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go func() {
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time.Sleep(time.Second * 2)
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fmt.Println("killed")
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if err := syscall.Kill(-cmd.Process.Pid, syscall.SIGKILL); err != nil {
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panic(err)
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if utils.IsWindows() {
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if err := pg.Dispose(); err != nil {
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panic(err)
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}
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} else {
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if err := syscall.Kill(-cmd.Process.Pid, syscall.SIGKILL); err != nil {
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panic(err)
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}
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}
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}()
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select {
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1
go.mod
1
go.mod
@ -22,6 +22,7 @@ require (
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github.com/spf13/viper v1.7.1
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github.com/stretchr/testify v1.6.1
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golang.org/x/oauth2 v0.0.0-20200902213428-5d25da1a8d43
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golang.org/x/sys v0.0.0-20201024232916-9f70ab9862d5
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google.golang.org/grpc v1.33.1
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google.golang.org/protobuf v1.25.0
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gopkg.in/yaml.v2 v2.2.8
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20
pkg/utils/proccess_group_darwin.go
Normal file
20
pkg/utils/proccess_group_darwin.go
Normal file
@ -0,0 +1,20 @@
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package utils
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import (
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"errors"
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"os"
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)
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type ProcessExitGroup struct{}
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func NewProcessExitGroup() (ProcessExitGroup, error) {
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return ProcessExitGroup{}, errors.New("not implement")
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}
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func (g ProcessExitGroup) Dispose() error {
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return errors.New("not implement")
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}
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func (g ProcessExitGroup) AddProcess(p *os.Process) error {
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return errors.New("not implement")
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}
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20
pkg/utils/proccess_group_linux.go
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20
pkg/utils/proccess_group_linux.go
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@ -0,0 +1,20 @@
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package utils
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import (
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"errors"
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"os"
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)
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type ProcessExitGroup struct{}
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func NewProcessExitGroup() (ProcessExitGroup, error) {
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return ProcessExitGroup{}, errors.New("not implement")
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}
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func (g ProcessExitGroup) Dispose() error {
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return errors.New("not implement")
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}
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func (g ProcessExitGroup) AddProcess(p *os.Process) error {
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return errors.New("not implement")
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}
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49
pkg/utils/proccess_group_windows.go
Normal file
49
pkg/utils/proccess_group_windows.go
Normal file
@ -0,0 +1,49 @@
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package utils
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import (
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"os"
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"unsafe"
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"golang.org/x/sys/windows"
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)
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// We use this struct to retreive process handle(which is unexported)
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// from os.Process using unsafe operation.
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type process struct {
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Pid int
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Handle uintptr
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}
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type ProcessExitGroup windows.Handle
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func NewProcessExitGroup() (ProcessExitGroup, error) {
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handle, err := windows.CreateJobObject(nil, nil)
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if err != nil {
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return 0, err
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}
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info := windows.JOBOBJECT_EXTENDED_LIMIT_INFORMATION{
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BasicLimitInformation: windows.JOBOBJECT_BASIC_LIMIT_INFORMATION{
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LimitFlags: windows.JOB_OBJECT_LIMIT_KILL_ON_JOB_CLOSE,
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},
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}
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if _, err := windows.SetInformationJobObject(
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handle,
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windows.JobObjectExtendedLimitInformation,
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uintptr(unsafe.Pointer(&info)),
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uint32(unsafe.Sizeof(info))); err != nil {
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return 0, err
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}
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return ProcessExitGroup(handle), nil
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}
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func (g ProcessExitGroup) Dispose() error {
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return windows.CloseHandle(windows.Handle(g))
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}
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func (g ProcessExitGroup) AddProcess(p *os.Process) error {
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return windows.AssignProcessToJobObject(
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windows.Handle(g),
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windows.Handle((*process)(unsafe.Pointer(p)).Handle))
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}
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